Hostility is the mechanic that governs how factions view you. Start plundering their ships or disrupting their supply lines, and your hostility level with Skull and Bones Silver them will rise. This means:

They’ll send increasingly dangerous ships after you.

Their territory becomes a no-go zone.

Neutral NPCs and merchants may refuse to deal with you.

You’ll be locked out of faction-specific missions, gear, or trade opportunities.

On the flip side, improving your standing with a faction opens up doors. You gain access to exclusive blueprints, unique ship components, and safe harbors to repair or resupply.

Reputation, while related, functions as a broader metric. It tracks how you’re seen by the world at large—not just one faction. High reputation among pirates may earn you favors and legendary status, but make you a bigger target for authorities. It’s a balancing act with no easy answers.

Diplomacy at Sea: How to Build (and Break) Alliances

Diplomacy in Skull and Bones is less about negotiation tables and more about how you carry yourself on the seas. Want a faction on your side? Prove your loyalty. Escort their merchants. Destroy their enemies. Deliver goods to their ports.

But alliances aren’t permanent. You might find it advantageous to betray a friendly faction if it means gaining favor with a more powerful one—or accessing superior gear. Timing and intent are everything. Flip-flopping too quickly, though, can burn bridges and isolate you from skull and bones boosting critical allies.

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